Search
Welcome, Guest.
Please login or register.

Login  | Register  | PW? ]
You have 0 points
SENSIBLE THOUGHTS
Jon Hare - a Sensible sort of Chap!

Posted by boyo on Sep 21, 2010 22:38 (Sep 21, 2010 22:38)

 Jon Hare, of Sensible Software fame, writes....

It is funny how you sometimes find yourself staring at a blank sheet of paper and wondering where to begin.
 
I have been doing this for a while now this evening as has happened throughout my working life from time to time. It takes a while of living with yourself to have faith that your creative spirit is always there somewhere inside you, lurking behind the cups of tea and distracted conversations that so often clutter one’s life when you know it is time to perform but somehow your heart and your brain really don’t give a toss just now.
 
Sometimes I wonder just how much the sabotaging of our freedom as games creators has taken it out of my creative drive, these days I am more likely to respond to a conversation about doing the next off the wall thing with a cynical and patronising look of resignation rather than an enthusiastic and eager desire to push further and further in the pursuit of creative gold. That pioneering spirit that carried us all the way through the 80s and early 90s was the same force that drove alchemists, prospectors and artists to the discovery and creation of new and great things.
 
And all of the games that we created back on the C64 started with a clear screen, a blank sheet of paper, and a pair of open and eager minds. However back in those days we were also given a clear road down which to drive our ideas, a road uncluttered by diversions and no entry signs. It was like striding across the virgin soil of a newly discovered continent and planting our banner in the sand whenever we got to a particularly interesting place that we wanted to claim for ourselves.
 
Nowadays we are only allowed to go on creative package tours, neatly put together for us to ensure that we all behave ourselves and nothing gets too out of hand. The only exploration allowed is perhaps to a theme park or maybe if you are really lucky an afternoon strolling along the beach, as long as you are back on the coach by 5.30pm. Given that most people who have worked in the games industry since 1995 have only experienced the package tour style of game creation, so popular now amongst the games retailing and buying community, it is no surprise at all that when confronted with a blank sheet of paper they quickly start to draw up the lines of a package tour style game, just so that they can get their bearings.
 
The difference between most of the post genesis generation and most of us whinging old timers is that they have never experienced the joy of turning silicon into gold, most have never been given the luxury of this freedom and therefore have not experienced the exhilaration that it can bring, so when they are faced with a blank sheet of paper they do not have enough faith in themselves that they can come up with something both truly original worthy of filling that space. Instead they take the safe option of getting something down quick by drawing from the best games of the previous 3 years and hope that no-one notices or cares about their dull plagiarism. In fact many people who work like this are so devoid of truly original thought that they probably have no concept of what else might be done from a creative stand point.
Interaction
Rating:
100%
Login to submit your vote!
Share
URL Snag
Comments
Post Comment
Comment Rules
  1. No advertisments, flooding or spamming
  2. All comments should be on topic
  3. Use proper language to express yourself: no cursing or swear words
You may not post comments as a guest. Please register or login to your account.
Username:
Password:
Create a new account?
Forgot your password?
#1 Sep 23, 2010 12:26:41 ( Sep 23, 2010 12:26 )

Lorfarius
Interest article but in some way I find I diagree. Perhaps with the big companies its a case of developers trapped in a certain mindset but you only need to look at the thousands of original and often brilliant games that appear on the likes of the iPhone many of which are making I suspect more than a lot of the big releases.  You will always have companies who stick to what they know but I say now is one of the best times for the smallish indie developer or even the single programmer looking at his iPhone to come up with something special.
Article
Retro Fusion Podcast 1 - Gain Ground
No pain no gain...

Posted 10 days ago by boyo
Comments (0)

Retro Fusion Interviews Jonathan...
A Christmas Cracker...
140 days ago

Retro Fusion catches up with Bit...
Ice Cream....
142 days ago

Di's Baby
Long before ripping out spines in Mortal Kombat or carrying out hit and [...]
148 days ago

Summer of Sonic Event - London 2011
Wish it was Summer again...
168 days ago

Virtua Tennis - 10 years on....
10 years on...now that's AGES..
169 days ago

Space Junk released for iPad, iP...
In space...
171 days ago

Where’s the love for the 8-bit...
Show me the love...
238 days ago

Do fanboys dream in 128K?
I dream therefore I am...
300 days ago

Remember Cassette Games?
Beep, Beep!!!! Beeeeeeeeeeeep.......
305 days ago
Article Rating:
99%
1. An interview with Fred...
Type: Article
Author: boyo
Views: 1888

99%
2. 10 PRINT "Speccy Rules"
Article

99%
3. Sensible World of Spin...
Article

99%
4. The Great Escape
Review

99%
5. Knight Lore
Review

99%
6. Ste Pickford - Blog En...
Article

99%
7. Take home a Blitz Dizz...
Article

99%
8. The Fantasy Art of Oli...
Article

99%
9. Wizball
Review

99%
10. Gem : Little Computer ...
Article
Latest Comments
Re: Happy 30th Birthday...
23 hours ago by boyo
 Just having a Dk'tron...

Re: Happy 30th Birthday...
Yesterday by Bobbus74
I loved my Spectrum back in...

Re: SID music on the ZX...
7 days ago by deadpan666
 Might be interesting ...

Re: Video : ZX Spectrum...
11 days ago by markopoloman
Excellent! Can't wait ...

Re: My ZX Spectrum by a...
11 days ago by boyo
 The journey has start...
home forums blogs games articles media video Advertising
News | Articles | Blogs | Files | Video | Cheats | Achievements | FAQ
Great Games: Eurogamer

Popular: Pinball Fantasies | The Secret of Monkey Island | Starquake | Gran Turismo 4 | Microprose Forumla 1 Grand Prix | Streets of Rage 2 | Galaxian | Knight Lore | Sensible World of Soccer | Wizball