SPACE JUNK RELEASED FOR IPAD, IPHONE AND IPOD TOUCH
In space...
Posted by ZX KNIGHT on Nov 28, 2011 23:25 (Nov 28, 2011 23:25)
The lead artist of SWIV has teamed up with the lead programmer of Alien Trilogy to produce a new retro-themed game for the iPad, iPhone and iPod touch, called 'Space Junk'.
The game updates the Vector graphics style to the 21st century in a modern take on the Asteroids style of gameplay.
You can download the game for 69p/0.99$ at the iTunes store below. Check out the full press release below and thanks to Upside Down Games Ltd for sending it in:
Upside Down Games Limited is pleased to announce its premier game for iPad, iPhone and iPod touch.
Space Junk is a retro styled shooter and loving homage to classic arcade games and classic Sci-Fi, packed with slick graphics, furious action, screen shaking sound effects and plenty of humour.
So, if you fancy a break from puzzle games, then switch your brain off, get your trigger finger ready, and blast your way through 25 levels of fast paced, junk smashing action!
25 levels, 3 bonus levels and 3 difficulty options
Ultra smooth movement, even when the screen is bursting with action
Crisp neon, old school Vector style, fused with modern day arcade feel
Multiple weapon power ups, shield and bonuses
Play in either Portrait or Landscape view
Space Junk is based around an imaginary console, the RetroVex Advanced Games System, which in turn is based on the home consoles of the ‘80s.
All RetroVex games are rendered in the classic cool retro Vector style, with a bright colourful neon look, on top of deep dark backgrounds.
More games for the RetroVex system are planned for the near future as is support for GameCentre Leaderboards and Achievements.
Developed by Industry veterans Ned Langman, whose long history in game development included the Lead Art role on SWIV for the Amiga, and Greg Michael, Lead programmer on Alien Trilogy for Playstation one and Co- Founder / Technical Director for Climax Brighton.